Soulbreach Central: Difference between revisions
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'''The Soulbreach Algorithm''' is not a game that exists. This wiki is an attempt to describe it anyways. | '''The Soulbreach Algorithm''' is not a game that exists. This wiki is an attempt to describe it anyways. | ||
A comicbook-style cyberpunk RPG, | A comicbook-style cyberpunk RPG, '''The Soulbreach Algorithm''' features Live Arenas, gladiatorial-esque dungeon crawls broadcast to an international audience keen to watch their favorite athlete-entertainers triumph over each other as well as Artificial Reality (AR) obstacles and enemies. Live Arenas pride themselves that the blood is real even if the environments are artificial. You play as [[Alex Victory (the Player) | Alex Victory]] after your soul has been ripped from your body by a city-wide Soulbreach event. You fight your way through AR simulations as you bring together your dysfunctional Live Arena team and investigate both why the event took place and how to keep everyone affected from dying a barely-understood death. As the situation deteriorates and your teammates fall one-by-one, the [[Live Arena Combat Association | Live Arena Combat Association (LACA)]] that you play for seems to grow ever more determined to stop you from exposing their increasingly exploitative actions. You must outmaneuver LACA in a race against your own mortality to heal the breached souls and keep the family you've built out of your team from destroying itself. | ||
Gameplay is wrapped around ranger/hunter-style play, where your extracted soul acts as a controllable combat entity in addition to your player avatar. The narrative is meant to be ‘crack treated seriously’—a.k.a. a ridiculous situation treated absolutely straight, with both affection and self-awareness. | Gameplay is wrapped around ranger/hunter-style play, where your extracted soul acts as a controllable combat entity in addition to your player avatar. The narrative is meant to be ‘crack treated seriously’—a.k.a. a ridiculous situation treated absolutely straight, with both affection and self-awareness. |
Revision as of 18:49, 8 September 2024
The Soulbreach Algorithm is not a game that exists. This wiki is an attempt to describe it anyways.
A comicbook-style cyberpunk RPG, The Soulbreach Algorithm features Live Arenas, gladiatorial-esque dungeon crawls broadcast to an international audience keen to watch their favorite athlete-entertainers triumph over each other as well as Artificial Reality (AR) obstacles and enemies. Live Arenas pride themselves that the blood is real even if the environments are artificial. You play as Alex Victory after your soul has been ripped from your body by a city-wide Soulbreach event. You fight your way through AR simulations as you bring together your dysfunctional Live Arena team and investigate both why the event took place and how to keep everyone affected from dying a barely-understood death. As the situation deteriorates and your teammates fall one-by-one, the Live Arena Combat Association (LACA) that you play for seems to grow ever more determined to stop you from exposing their increasingly exploitative actions. You must outmaneuver LACA in a race against your own mortality to heal the breached souls and keep the family you've built out of your team from destroying itself.
Gameplay is wrapped around ranger/hunter-style play, where your extracted soul acts as a controllable combat entity in addition to your player avatar. The narrative is meant to be ‘crack treated seriously’—a.k.a. a ridiculous situation treated absolutely straight, with both affection and self-awareness.
This Wiki is currently under construction.
- WIP pages
- Extant categories
- Index Category
- Characters Category
- Categories to create
- Cutscenes
- Live Arena
- Technology
- Locations
- Miscellaneous
- Access Points
- Player Character
- Category:Characters as the Characters' splash page
- Live Arena Combat Association as Primary Lore
- Lore splash page
- Cutscenes' splash page